Episodes include:
Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, in the wake of the failed Mechanismo takeover, the robot Judges have been deactivated...
The UK, 2024. Herne is a troubleshooter and hired help for many different magical
factions in the country. Accompanied by Shuck, a demon in dog form, he travels the
country picking up work where he can, whether it be exorcism or a rescue. Recently,
he was tasked with saving a young girl called Carys, only to find out she was scheduled for ritual sacrifice. The pair are now trying to get the child to safety...
Mega-City One, 2146 AD. Home to over 200 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only future cops the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, a powerful mage has travelled from Cal-Hab to MC-1, hunting down a pair of necromancers...
The late 21st century, and through environmental catastrophe and industrial overload Earth has been reduced to a wasteland. Mankind finally evacuated the planet in 2072 and millions were housed in a number of deep-space Habitats. But life on these cramped, overcrowded stations is tense, often spilling over into madness. Sects are rife, and Bridget Kurtis of the Habitat Security Division is investigating their reach...